ABOUT ME
My name is Justin McSweeney and I am a game and software developer originally from Denver, Colorado. I am credited on 9 shipped titles for roles including game design, QA, and game production. In my free time I like to make games of my own or build arcade-style game cabinets.

SCATTERBRAINS
In Scatterbrains, you control a robot using punch cards to move around the game board, perform actions, and reach the goal in 10 minutes or less. But beware, the board has been invaded by a horde of very dangerous enemies and they're hungry for your CPU.
Download Scatterbrains on PC!
HALF TABLETOP
Looks and plays like a board game, but no mess to clean up afterward! You and an AI opponent take turns using cards to control game pieces on the board. Customize your deck between missions.
HALF ARCADE
Get to the top in 10 minutes or less. Race against the clock, and set your personal best speed run time. Character progress is saved as you unlock new abilities (cards).
PAY WHAT YOU WANT
If you end up liking the game, donations are appreciated! Pay whatever you want for PC version. Feedback is always appreciated too.
EARLIER WORKS
Almost At Beta
Scatterbrains takes shape, built with C# and Unity
Alpha Build
3D robot and environment from within Unity Editor
Pre-Robot Build
3D human model that was being considered for game
Z.N.B.B.Q.
Zombies Nibble Bombs Be Quick, the 2D spiritual predecessor to Scatterbrains